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Advanced Level Design with Unreal Technology: Using Unreal Engine 3

Authors: Jason Busby, Zak Parrish
Publisher: Sams
Category: Book

List Price: $59.99
Buy New: $37.79
You Save: $22.20 (37%)



Sales Rank: 134611

Media: Hardcover
Edition: 1
Number Of Items: 1
Pages: 800

ISBN: 0672329921
Dewey Decimal Number: 006
EAN: 9780672329920
ASIN: 0672329921

Publication Date: December 22, 2008  (In 69 Days)
Shipping: Eligible for Super Saver Shipping
Promotion: Save $10.00 when you spend $50.00 or more on Qualifying Items offered by Amazon.com. Enter code BMLSAVES at checkout. Terms and Conditions
Availability: Not yet published

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Editorial Reviews:

Product Description
This book will enable game developers and modders to take their abilities to the next level, showing how to create more in-depth and interactive levels. It covers the creation of advanced materials, showing the true power of UnrealEd's Material Editor, along with how to employ the use of volumes, which allow you to control and alter the physics and effects of certain areas of your level. Also discussed is the creation and use of physically interactive objects, allowing your levels to come to life with objects that are affected by gravity, collisions, and player influence, after which there is a thorough discussion of Unreal Engine 3's particle effects system, enabling you to create such effects as fire, smoke, sparks, and much more! From there this book moves into much more advanced and technical features of the engine, including the creation of your own custom user interfaces, how to work with your own sound effects, and how to produce your own post processing effects, enabling you to create a variety of real time camera based effects such as depth of field, motion blur, color adjustment, and more. This book also includes complete coverage of UnrealEd's animation system, as well as an introduction to how you can create your own in-game cinematics - also known as Machnima - allowing you to become a virtual film director!

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