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Beginning iPhone Development: Exploring the iPhone SDK

Beginning iPhone Development: Exploring the iPhone SDKAuthors: Jeff LaMarche, Dave Mark
Brand: Apress
Category: Book

List Price: $39.99
Buy New: $0.99
as of 2/8/2012 22:07 MST details
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New (46) Used (70) from $0.69

Seller: best_bargain_books3
Sales Rank: 55,085

Languages: English (Unknown), English (Original Language), English (Published)
Media: Paperback
Edition: 1
Pages: 536
Number Of Items: 1
Shipping Weight (lbs): 2
Dimensions (in): 9.2 x 7.5 x 1.3

MPN: 9781430216261
ISBN: 1430216263
EAN: 9781430216261
ASIN: 1430216263

Publication Date: November 21, 2008
Availability: Usually ships in 1-2 business days

Features:
  • Apress Beginning iPhone Development: Exporing the iPhone SDK
  • Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you.

Also Available In:

  • Paperback - Beginning iPhone Development: Exploring the iPhone SDK
  • Paperback - Beginning iPhone Development: Exploring the iPhone SDK [BEGINNING IPHONE DEV]

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Product Description

Beginning iPhone Development: Exploring the iPhone SDK is the second beginning level book from Apress that is written for developers who want to program Apple’s iPhone, this time focusing on how to take advantage of the powerful new SDK that Apple are due to release in the second half of 2008.

So while our first book (Beginning iPhone Application Development 978-1-4302-1051-1) was a general introduction to application development on the iPhone with general introductions to the tools of the trade such as Objective-C, the platform APIs and developer tools, this second book focuses specifically on the new iPhone 2 SDK, which will give developers new ways to create experiences for iPhone users.

Readers will discover how to create programs for the iPhone using Apple's official Software Development Kit (SDK). Readers will learn to design user interfaces using Apple's Interface Builder tool, starting with simple interfaces and progressing to complex, professional-quality multi-view applications. Using a practical step-by-step approach, the readers will see how to implement common iPhone application interfaces and learn about about the Model-View-Controller approach to programming used throughout the iPhone SDK. Readers will also see how to interact with the user through the iPhone's multitouch screen as well as learn how to save data using the iPhone's file system and the embedded SQLite database. The book is packed with information and code samples showing how to exploit all the goodness of the new SDK from the iPhone's built-in accelerometer to the built-in camera and everything in between.




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