Tech Quarto
 Location:  Home » Computer Science » Behavioral Mathematics for Game AI    
Categories
Computer Science
The Internet
For Dummies
Web Browsers
Windows
Digital Culture
Multimedia
Mobile & Wireless
Subcategories
Artificial Intelligence
Artificial Life
Cognitive Simulation
Computer Mathematics
Computer Vision
Cybernetics
Heuristic & Constrained Search
Machine Learning
Neural Networks
Robotics
Theory of Computing
Related Categories
• Artificial Intelligence
Computer Science
Computers & Technology
Subjects
Books
• Game Programming
Programming
Computers & Technology
Subjects
Books
Visit Laptop Nirvana for the best Cheap Discount Laptops

Behavioral Mathematics for Game AI

Behavioral Mathematics for Game AIAuthor: Dave Mark
Publisher: Course Technology PTR
Category: Book

List Price: $49.99
Buy New: $28.00
as of 2/8/2012 16:23 MST details
You Save: $21.99 (44%)

In Stock


New (24) Used (17) from $24.95

Seller: Brad Kane
Sales Rank: 227,457

Languages: English (Unknown), English (Original Language), English (Published)
Media: Paperback
Edition: 1st
Pages: 459
Number Of Items: 1
Shipping Weight (lbs): 2.1
Dimensions (in): 9.1 x 7.3 x 1.3

ISBN: 1584506849
EAN: 9781584506843
ASIN: 1584506849

Publication Date: March 5, 2009
Availability: Usually ships in 1-2 business days

Also Available In:

  • Kindle Edition - Behavioral Mathematics for Game AI, 1st Edition

Similar Items:


Editorial Reviews:

Product Description
Human behavior is never an exact science, making the design and programming of artificial intelligence that seeks to replicate human behavior difficult. Usually, the answers cannot be found in sterile algorithms that are often the focus of artificial intelligence programming. However, by analyzing why people behave the way we do, we can break down the process into increasingly smaller components. We can model many of those individual components in the language of logic and mathematics and then reassemble them into larger, more involved decision-making processes. Drawing from classical game theory, "Behavioral Mathematics for Game AI" covers both the psychological foundations of human decisions and the mathematical modeling techniques that AI designers and programmers can use to replicate them. With examples from both real life and game situations, you'll explore topics such as utility, the fallacy of rational behavior, and the inconsistencies and contradictions that human behavior often exhibits. You'll examine various ways of using statistics, formulas, and algorithms to create believable simulations and to model these dynamic, realistic, and interesting behaviors in video games. Finally, you'll be introduced to a number of tools you can use in conjunction with standard AI algorithms to make it easier to utilize the mathematical models.


Privacy and Legal
CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON SERVICES LLC. THIS CONTENT IS PROVIDED ‘AS IS’ AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.
Powered by Associate-O-Matic