Tech Quarto
Search Advanced SearchView Cart   Checkout   
 Location:  Home » Computer Science » MacOS » Learning Cocoa  
Categories
Computer Science
The Internet
For Dummies
Web Browsers
Windows
Digital Culture
Multimedia
Mobile & Wireless
Subcategories
Applied
Chaos & Systems
Geometry & Topology
Mathematical Analysis
Mathematical Physics
Number Systems
Pure Mathematics
Transformations
Trigonometry
Mass Market
Trade
Related Categories
• MacOS
Operating Systems
Computers & Internet
Subjects
Books
• Object-Oriented Design
Software Design, Testing & Engineering
Programming
Computers & Internet
Subjects
• Software Development
Software Design, Testing & Engineering
Programming
Computers & Internet
Subjects
• General
Programming
Computers & Internet
Subjects
Books
• Macs
Hardware
Computers & Internet
Subjects
Books
• General
Computers & Internet
Subjects
Books
• General
Software
Computers & Internet
Subjects
Books
• Cocoa
Apple
Computers & Internet
Subjects
Books
• Mathematics
Professional Science
Professional & Technical
Subjects
Books
• General
Programming
O'Reilly
By Publisher
Custom Stores
• Macintosh
O'Reilly
By Publisher
Custom Stores
Specialty Stores
• Paperback
Binding (binding)
Refinements
Books
• Printed Books
Format (feature_browse-bin)
Refinements
Books
Visit Laptop Nirvana for the best Cheap Discount Laptops

Learning Cocoa

Learning Cocoa

zoom enlarge 
Author: Inc., Apple Computer
Publisher: O'Reilly
Category: Book

List Price: $34.95
Buy New: $1.57
You Save: $33.38 (96%)



New (13) Used (20) from $0.01

Avg. Customer Rating: 3.0 out of 5 stars 21 reviews
Sales Rank: 1116848

Media: Paperback
Edition: 1
Number Of Items: 1
Pages: 382
Shipping Weight (lbs): 1.4
Dimensions (in): 9.2 x 7 x 0.8

ISBN: 0596001606
Dewey Decimal Number: 005.4
UPC: 636920001607
EAN: 9780596001605
ASIN: 0596001606

Publication Date: May 1, 2001
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: SHIPS TODAY!!!!!! BRAND NEW BOOK

Also Available In:

  • Paperback - Learning Cocoa

Similar Items:

  • Cocoa(R) Programming for Mac(R) OS X (3rd Edition)
  • Cocoa Programming for Dummies
  • Programming in Objective-C (Developer's Library)
  • Beginning Xcode (Programmer to Programmer)
  • Cocoa in a Nutshell: A Desktop Quick Reference (In a Nutshell (O'Reilly))

Editorial Reviews:

Amazon.com Review
For Mac developers of all levels, Learning Cocoa provides an approachable guide to creating applications using Objective-C and the programming tools built into the new Mac OS X operating system. This efficiently packaged text will help virtually anyone master basic Mac application development.

Written by the experts at Apple Computer, Inc., this book sets an admirable standard of clarity for a basic programming tutorial. It begins with the fundamentals of object-oriented programming and Objective-C, the default language used for the Mac platform. Much of the book consists of hands-on exercises for creating a variety of simple Mac applications built on the Cocoa application framework (a rich set of classes that make it simple to create software). Learning Cocoa is not just a source of raw source code; rather, its salient feature is a series of step-by-step guides to working with Mac OS X tools like the Interface Builder and the built-in Apple IDE. From a simple "Hello, World" program and a currency converter to a "Travel Advisor" application (with information on three countries) and a "To Do" application, the book provides exercises that show you all the steps for creating software using a variety of tools.

The discussion of the user interface widgets that are available in the Mac OS X is excellent. You will learn how to design interfaces (which are saved to .nib files), and about the Model-View-Controller architecture recommended by Apple for designing reusable and flexible classes. Later in the book, the same classes are reused in a multiple-document version of the Travel Advisor program. Sample code for a custom widget that displays a calendar will show you how to build custom components.

Throughout this book, there's plenty of information on the nuts and bolts of building successful applications for the Mac OS X, especially memory and resource management. There're also plenty of diagrams and background on the architecture of using Cocoa application framework classes together to create software.

Even Mac beginners should benefit from this concise and well-presented text. It will have you writing simple applications fast, while giving you the latest on the classes and tools available on the newest Mac OS X. --Richard Dragan

Topics covered:

  • Overview of the Cocoa framework for Mac OS X
  • Object-oriented programming tutorial
  • Objective-C language quick start
  • Mac application development tools (including Project Builder, Interface Builder, and command-line tools)
  • A "Hello, World" application in Cocoa
  • Fundamental Cocoa classes (including collections and controls)
  • Memory and resource management in Cocoa
  • A "Currency Converter" application (including basic GUI programming with Cocoa components)
  • Event-handling basics
  • Using table views and data sources
  • Persistence and "flattening" Cocoa objects
  • A "Travel Advisor" sample application (including the Model-View-Controller architecture)
  • The Cocoa Multiple-Document Architecture
  • A "To Do" scheduling application (including a custom calendar component and timers)
  • Deployment in Cocoa (application settings, icons, and document types)
  • Compiler optimization in Cocoa
  • Reference for basic graphics in Cocoa


Product Description
Cocoa™ is one of the principal application environments for Mac OS X. Among Cocoa's many attributes, its advanced object-oriented APIs allow you to develop in both Java and Objective-C. This revolutionary new way of developing sophisticated applications for the Macintosh is both powerful and easy.

With Learning Cocoa you'll become familiar with Cocoa application development, using Objective C, not merely by reading, but by doing. The book begins with a discussion of essential object-oriented programming concepts for those with no previous experience. It proceeds through an introduction to the Cocoa environment, development, tools, and some simple tutorials to help you become familiar with the basic elements of Cocoa programming. The remaining tutorials guide you as you create a series of increasingly complex example applications. The techniques and concepts you learn in one tutorial lay the foundation for the more advanced techniques and concepts in the next.

You don't need extensive programming experience to complete the examples in this book, though it would be helpful to have some experience with the C programming language. The code for each example is included in the text so you can simply type it in. If you're already familiar with an object-oriented programming language like Java or Smalltalk, you'll quickly feel right at home with Objective-C, the language used throughout this book.

As you ease your way into the experience of Cocoa programming, you're encouraged to play, to explore, to "kick the tires." You'll finish this book much better prepared to take on serious application development with Cocoa, and you'll find Apple's development environment not only less mysterious, but one that you'll be eager to program in.

Written by insiders at Apple Computer, the book brings you information that you can't get anywhere else--and a potential leg up in the Mac OS X application development market.


Customer Reviews:   Read 16 more reviews...

4 out of 5 stars A must have   October 9, 2007
This book is filled with little hints and tips and condensed with great material. It reminds me of the Kernighan and Richie's book for C. There's something to learn in each single paragraph.


2 out of 5 stars Bad Dog!   July 28, 2002
 1 out of 2 found this review helpful

Dull, dull, dull. Quite literally this is a bunch of documentation you can download from Apple's site bound in a book. Yes, you do learn something, but the ratio of useful information to "type in the program" is awful and it's very dry reading.

Try the Aaron Hillegass book, or the new O'Reilly "Building Cocoa Applications" if you want a useful title on programming Cocoa. I see there's a second edition of this book due in September 2002 - hopefully this'll either pep up the existing content, or add something more (published paper documentation for the Cocoa frameworks is non-existent, probably because some of the on-line documentation I've looked at still has big gaping holes in it - and people wonder why Carbonized apps outnumber those that use Cocoa...)


2 out of 5 stars Almost useless   May 31, 2002
 10 out of 11 found this review helpful

The first few chapters are useful for learning the basics of Cocoa, but the last half of the book was written with the mistaken philosophy that people learn to code best by typing in lots of huge examples with almost no explanation.

If you want to learn Objective-C and Cocoa (and you already know C), go to Vervante and get "The Objective-C Programming Language" (a print-on-demand book by Apple). Once you've finished with that, you might want to go through the first half of this book - but get a used copy if you can. Or borrow one!

The best book out so far is Aaron Hillegass' "Cocoa Programming for Mac OS X". While it doesn't cover every topic in great depth, it is sufficient to get you started.

From there, stick to Apple's free documentation (included with the developer tools) and searches of the cocoa-dev mailing list (hosted by Apple). Don't bother with O'Reilly's "Building Cocoa Applications," unless you have time and money to burn.

Maybe some good Cocoa books will come out later this year, but for now Aaron's and the Vervante/print-on-demand one are about it.


3 out of 5 stars Useful, I suppose   May 1, 2002
 1 out of 1 found this review helpful

The Interface Builder (which helps assemble the GUI for a Cocoa application) has changed a bit since this book was written. The palettes have been rearranged, and some of the interface elements are different. For example, the book directs one to click on the "electrical outlet" icon next to the class name. There is no longer such an icon in current versions of IB. Fortunately in all cases where the book no longer matches the tools it has been fairly easy to figure out what to do.
Learning Cocoa is still usable, but is becoming dated.



1 out of 5 stars returned my copy   January 14, 2002
 7 out of 7 found this review helpful

I am surprised O'REILLY published such a weak book. To keep it short, it is one of those "click here, click there, you are done!" kind of books. I doesn't go much deeper than the Cocoa tutorials on Apple's developer site.

Powered by Associate-O-Matic