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Cocoa Programming for Mac OS X, Second edition

Cocoa Programming for Mac OS X, Second edition

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Manufacturer: Addison Wesley
Category: EBooks

List Price: $49.99
Buy New: $26.99
You Save: $23.00 (46%)



Avg. Customer Rating: 4.5 out of 5 stars 124 reviews
Sales Rank: 242

Format: Kindle Book
Media: Kindle Edition
Edition: 2
Number Of Items: 1
Pages: 480

Dewey Decimal Number: 005.268
ASIN: B000OZ0N94

Publication Date: March 16, 2007
Availability: Usually ships in 24 hours

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Editorial Reviews:

Amazon.com
There's a reason that a large slice of the open-source movement has defected from running Linux on its laptops to running Mac OS X. The reason is the Unix core that underlies Mac OS X, and the development tools that run on that core. Cocoa makes it easy to create very slick Mac OS X interfaces for software (as well as to create applications in a hurry), and this new edition of Cocoa Programming for Mac OS X does an excellent job of teaching its readers how to put a Cocoa face on top of code (Objective-C code almost exclusively). If you know something about C and/or C++ programming and want to apply your skills to the Mac, this is precisely the book you want.

Author Aaron Hillegass teaches a Cocoa class, and his book reads like a demonstration-driven lecture in a computer lab. That is, the book takes a heavily example-centric approach to its subject, beginning with simple announcement windows and proceeding to cover the more advanced controls and object-oriented features of Cocoa and Objective-C. Throughout, he hops back and forth between descriptions of the goal to be accomplished, listings of the code that does the job, and instructions on how to use the Mac OS X development tools to speed the development process. --David Wall

Topics covered: How to write software for Mac OS X in Objective-C and, especially, with Cocoa. The new edition shows how to use NSUndoManager, add AppleScript capability to an application, do graphics work with OpenGL, and use Cocoa under Linux using GNUstep. As well, all the basic controls and design patterns are covered.

Product Description
"The highly acclaimed introduction to Cocoa-recommended most by experienced Mac OS X developers now updated and expanded. Here's what critics said about the first edition: "Reading this book is the absolute best way to learn how to harness the power of this amazing technology."
-Andrew Stone, President, Stone Design, www.stone.com "Make sure this is the first one you pick up. It's the best book for a beginning Cocoa programmer."
-From the review on HyperJeff.net& "I love this book. The descriptions are clear, the examples logical. Everything a programmer needs to get up to speed on Cocoa."
-Dave Mark, Editor, MacTech Magazine

To help programmers develop applications for Mac OS X, Apple is now giving away XCode, Interface Builder, and the Cocoa frameworks-the tools used to create Safari, GarageBand, Mail, and the iApps. Cocoa- Programming for Mac- OS X, Second Edition, will give you a complete understanding of how to use these tremendously powerful tools and frameworks to write full-featured applications for the Mac.

Guiding programmers through the key features of Cocoa, this book emphasizes design patterns that enable you to predict the behavior of classes you have never used before. Written in a tutorial format, it takes you step-by-step through the creation of six applications and an Interface Builder palette. Each project introduces several new ideas, and as each concept or technique is discussed, the author, drawing on his own extensive experience, shows you the right way to use it.

Updated for Xcode and Mac OS X 10.3, new chapters in this second edition include coverage of OpenGL, AppleScriptability, the undo manager, creating frameworks, and a brief introduction to using GNUstep on Linux.



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Customer Reviews:   Read 119 more reviews...

5 out of 5 stars A must have.   August 15, 2008
 1 out of 1 found this review helpful

This book is excellent. The explanations are short and very clear. The author makes cocoa really easy to learn, step by step. There are good and instructive exercices he calls challenges.
You can really get to work right after reading this book and completing the so called challenges. And it will certainly be a handy reference book.
A must have.



5 out of 5 stars Great Book   August 12, 2008
Great book that beginners and experts alike can gain valuable knowledge from. Though you really need to know a little bit about Java or C so that you have a little background on programming so you will have something to compare it to Cocoa programming.


5 out of 5 stars Best book for programming on Mac OSX   August 10, 2008
It's the best book i know for programming on Mac OSX !

Thanks from Berlin Germany !



5 out of 5 stars Great reference for potential Cocoa developers!   August 6, 2008
Honestly, I was quite apprehensive because I'm a newbie to programming, with just a passing knowledge of Objective-C (gained from online resources). However, after going through 80% of the book (and looking forward to the next few chapters), I can say that this is definitely a great resource for any beginner who wants to learn how to write Cocoa programs. At the same time, concepts which I first found difficult to comprehend in Apple's online documentation became much easier to understand after they were discussed in the book.

IMHO, anyone interested to become a Mac developer should read this amazing book + Apple's great online documentation. I guess the only way to improve it would be to include sections on iPhone development for the 4th edition. Thanks for a great book Mr. Hillegass, and for making Cocoa fun to learn! =)



5 out of 5 stars This truly is the "Cocoa Bible"   August 5, 2008
 0 out of 1 found this review helpful

The author is probably the only professional Cocoa instructor, and if not the only, at least the one that's been so the longest. As such, his book is absolutely amazing. The instruction takes you through everything you need to know to start writing your own Cocoa applications. The pace in which he introduces topics is just right. It's structured to make you question things, then he immediately answers any question you might have had. And by the end of the book, you're also taught how to teach yourself anything else you may find yourself needing to know about the Cocoa frameworks. The beginning of the book is also a great crash course in Objective-C, that is, if you already know another OO-language. This gets my highest review, a first for an instructional material.

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