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Microsoft Mobile Development Handbook | 
enlarge | Authors: Andy Wigley, Daniel Moth, Peter Foot Publisher: Microsoft Press Category: Book
List Price: $69.99 Buy New: $38.98 You Save: $31.01 (44%)
New (33) Used (13) from $36.00
Avg. Customer Rating: 10 reviews Sales Rank: 15825
Media: Paperback Number Of Items: 1 Pages: 688 Shipping Weight (lbs): 2.9 Dimensions (in): 8.9 x 7.4 x 1.9
ISBN: 0735623589 Dewey Decimal Number: 004.65 EAN: 9780735623583 ASIN: 0735623589
Publication Date: May 30, 2007 Availability: Usually ships in 1-2 business days
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| Editorial Reviews:
Product Description Experienced developers get proven techniques, real-world insights, and extensive code samples in Microsoft Visual C# to help deliver access to informationanywhere, on any device. Developers need to respond with more than simple adaptations of the user interfacethey need to implement mobile solutions for most of their applications.
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| Customer Reviews: Read 5 more reviews...
Excellent Reference July 17, 2008 I purchased this book, among others, to learn more about the compact framework. This has ended up being the one that is always on my desk and constantly referred to. There is information in here that is not on any google search, and the code used by the author to demonstrate complicated operations (such as creating opacity in CF forms), is easier and clearer than I have seen anywhere else. A very good book, and well worth purchasing.
Very complete March 31, 2008 Definitely a good book: I found it very complete and easy to read. Useful and interesting, straightaway.
The best book from the best in the business March 1, 2008 Got 2 copies for my moble development team. The book is simply invaluable. Either you read cover to cover, or select any chapter of special interest the result is in depth information and guidance. Very often our two copies are not enough for everyone in the team.
Great book February 17, 2008 It is like my bitacora or bible when i am offline. I guess it has a little of everything you need to know in very compact book (i thought a 600 book will be wider but the size is great)
Comprehensive and clear resource for the mobile developer October 8, 2007 7 out of 7 found this review helpful
This book is for new and existing mobile application developers who already have some experience developing applications using the .NET Framework, either desktop or compact version. If you are new to .NET, first read "Microsoft Visual C# 2005 Step By Step" by John Sharp or "Microsoft Visual Basic 2005 Step By Step" by Michael Halvorson. Those books can teach you the programming basics, and you will then be prepared to use this book to learn mobile application development. This book can help you develop mobile applications using .NET Compact Framework 2.0 and will introduce you to some of the new features that are in .NET Compact Framework version 3.5, which will be released with the next release of Visual Studio, currently code-named "Orcas."
Along the way, the book highlights features that are new to .NET Compact Framework 2.0 so that the developer who has experience building applications using the version 1.0 product can identify new features that are helpful. However, the main purpose of this book is to give you the essential information you need to design and build applications that work on a constrained device such as a Pocket PC or Smartphone, or on embedded hardware. It instructs you as to how to build and debug applications, how to design GUIs that work on small devices, and how to deploy applications. It also delves into problems that are unique to mobile device applications, such as how to design and build applications that work well with unreliable, slow network connections, which is the usual state of affairs with phone-enabled mobile devices. This book is a handbook for the mobile developer that explains how to tackle the common problems that mobile application developers encounter. The book is divided into three parts:
Part 1, Mobile Application Development Essentials, contains six chapters that everyone should read because they take you through topics that all mobile application developers must understand.
Chapter 1, ".NET Compact Framework--a Platform on the Move," is an introduction to the .NET Compact Framework and explains the tools you need to build applications for smart devices.
Chapter 2, "Building a Microsoft Windows Forms GUI," explains how to build effective Windows Forms applications on personal digital assistants (PDAs) and Smartphones.
Chapter 3, "Using SQL Server 2005 Compact Edition and Other Data Stores," looks at data persistence on devices in SQL Server 2005 Compact Edition databases and how you can build a graphical user interface that binds to data.
Chapter 4, "Catching Errors, Testing, and Debugging," shows you how to test and debug your applications on real devices and emulators, and how to trap and handle errors at run time.
Chapter 5, "Understanding and Optimizing .NET Compact Framework Performance," is about creating applications that perform well, something that requires a little more care to achieve on a smart device with limited RAM and storage than it does in a desktop application.
Chapter 6, "Completing the Application: Packaging and Deployment," looks at packaging and deployment and how Visual Studio 2005 makes it easy to build installation packages so that you can install your application on your target devices.
Part 2, Solutions for Challenges in Mobile Application Development, contains 10 chapters that examine areas that present particular challenges to applications running on a smart device.
Chapter 10, "Security Programming for Mobile Applications," is about security programming, an essential topic for any software developer, but of particular interest to mobile application developers who are responsible for keeping valuable data secure on a mobile device that can be lost or stolen, and must send data over public communications networks such as the Internet.
Chapter 11, "Threading," looks at how to do multithreaded programming in the .NET Compact Framework.
Chapter 12, "Graphics Programming" shows how to present UI that looks more polished and professional than one that is built using only the standard Microsoft Windows Forms controls from the Microsoft Visual Studio 2005 Toolbox.
Chapter 13, "Direct3D Mobile", discusses how 3-D graphics can be implemented on a Windows Mobile 5.0-powered device using Direct3D. It starts simply with 2D graphics and then gradually moves into 3D graphics.
Chapter 14, "Interoperating with the Platform," explains how to call native APIs that are available in the underlying Windows CE operating system to perform tasks that are not possible using the .NET Compact Framework APIs alone.
Chapter 15, "Building Custom Controls", looks at developing custom Windows Forms controls that you can use in .NET Compact Framework applications.
Chapter 16, "Internationalization", explains how to create applications that are easily localizable to different cultures and languages.
Chapter 17, "Developing with Windows Mobile", looks at the Windows Mobile 5.0 managed APIs, a set of APIs that are unique to mobile devices and that expose system information and allow programmatic access to data stores such as Microsoft Office Outlook Mobile contacts, calendars, and tasks lists.
Part 3, New Developments, consists of a single chapter that provides an early look at the next version of Visual Studio and the next version of the .NET Compact Framework, version 3.5. The latest version adds new features for querying data collections, messaging, testing, and many other innovations and enhancements.
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