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ZBrush Character Creation: Advanced Digital Sculpting

ZBrush Character Creation: Advanced Digital Sculpting

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Author: Scott Spencer
Publisher: Sybex
Category: Book

List Price: $49.99
Buy New: $27.20
You Save: $22.79 (46%)



New (26) Used (7) from $26.38

Avg. Customer Rating: 5.0 out of 5 stars 7 reviews
Sales Rank: 11139

Media: Paperback
Edition: Pap/Dvdr
Number Of Items: 1
Pages: 352
Shipping Weight (lbs): 2.2
Dimensions (in): 9.9 x 7.9 x 0.9

ISBN: 047024996X
Dewey Decimal Number: 006.693
EAN: 9780470249963
ASIN: 047024996X

Publication Date: June 3, 2008
Availability: Usually ships in 1-2 business days
Shipping: International shipping available
Condition: Brand New, Perfect Condition, Please allow 4-14 business days for delivery. 100% Money Back Guarantee, Over 1,000,000 customers served.

Accessories:

  • Learning Autodesk Maya 2008, (Official Autodesk Training Guide, includes DVD): The Modeling & Animation Handbook
  • Maya Hyper-Realistic Creature Creation, with DVD: A hands-on introduction to key tools and techniques in Autodesk Maya (Autodesk May Techniques)
  • Introducing ZBrush

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  • Introducing ZBrush
  • Stop Staring: Facial Modeling and Animation Done Right
  • Advanced Maya Texturing and Lighting
  • Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques
  • mental ray for Maya, 3ds Max, and XSI: A 3D Artist's Guide to Rendering

Editorial Reviews:

Product Description
ZBrush is a design program that can provide you with the power to create stunning digital art with a distinctively fine art feel. ZBrush Character Creation: Advanced Digital Sculpting shows you how to create highly detailed, lush, organic models using the revolutionary ZBrush software. Understand how to use the full array of ZBrush tools, including brushes, textures and detailing and learn how to apply traditional sculpting and painting techniques to 3D art. Gain inspiration and insight from the beautiful, full-color illustrations and professional tips from experienced ZBrush artists.


Customer Reviews:   Read 2 more reviews...

5 out of 5 stars An awesome book!   July 28, 2008

In a world flooded with basic introductory books on major 3D packages (cough*Maya*cough), Scott Spencer's 'ZBrush Character Creation: Advanced Sculpting Techniques', while quite a mouthful is a breath of fresh air. This is not a book that focuses on a pure beginner. Understanding the concepts of a 3D environment and mild experience with ZBrush are huge advantages in getting the most out of this book. That is not to say this book is not accessible to those who are not proficient in ZBrush. It covers many of the basic concepts, but covers them in such depth, that it would be easily overwhelming to a beginner.
The book begins by explaining the relationship to traditional sculpting techniques, to those applied while digital sculpting in ZBrush. This is one of the great strengths of the book. It covers not only the technical aspects of ZBrush, but also the artistic, the true driving force and advantage of ZBrush. From this initial chapter, you will then be lectured on such topics as; Sculpting Techniques, Detailing, PolyPainting, ZSpheres, and Displacement mapping, among many, many other topics I will let you discover for yourself.
Another great strength of this book is the mini-tutorials from various other artists that are added into the already information-packed pages. Contributing artists include; Cesar Dacol, Ian Joyner, Jim McPherson, Zach Petroc, Alex Alvarez, Ryan Kingslien, and Fabian Loing. Having all of these different techniques and perspectives on the art of digital sculpting, adds a lot of knowledge and expertise to this book.
I cannot say enough towards the value of this book. It is hands down the best ZBrush resource available in print as of this time. I hope that Scott and company with continue to share their extensive knowledge of the arts and of technology with the digital art community.



5 out of 5 stars Recommended!   July 22, 2008
I would recommened this book to anyone looking to advance their digital sculpting skills further, regardless if youre a beginner, intermediate or expert. This is a very thick and heavy book with some great tips, tons of which I had no idea you could do. The included cd has a bunch of lessons and video clips to help illustrate processes, along with the great pictures in the book.
Finally Zsphere hands were explained and demonstrated easily!



5 out of 5 stars Great Book   July 6, 2008
Very useful, and gives you a breakdown of traditional form to digital which is a must. The tutorials are helpful as well. But overall great book if you want to understand form and gesture, he also explains the interface of Zbrush and why the menus are organized the way they are.
Buy this book.



5 out of 5 stars Great book from a great artist & teacher   June 24, 2008
A great book with a wealth of production proven information!

Scott approaches topics from both traditional and digital stand point. The book is packed with info covering just about any topic the aspiring or experienced Zbrush artist could ask for. The additional information included from other professionals really completes a great book.

The trial and error time that this book will save is enormous - highly recommended!



5 out of 5 stars An amazing book from an amazing teacher   June 18, 2008
 2 out of 2 found this review helpful

A truly incredible book, written by a master of both traditional and digital character sculpture. This book contains lessons that go beyond the software drawing on Scott's experience in the industry and artistic and anatomical training. I've studied with Scott personally over the past few years and I've gained a great deal from his teaching. ZBrush Character Creation encapsulates his own style and ability as a teacher and includes many extras submitted by the best Zbrush artists in the world. This book is intended for intermediate users, Scott goes through the basics of the software very quickly so this is not recommended for people who are new to the software. If you know enough to get around the interface and create a simple figure then your ready for Scott's book.

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