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iPhone Application Development For Dummies (For Dummies (Computers)) |  | Author: Neal Goldstein Publisher: For Dummies Category: Book
List Price: $29.99 Buy New: $1.16 as of 9/3/2010 16:42 MDT details You Save: $28.83 (96%)
New (23) Used (34) from $0.99
Seller: thebookguyz Rating: 39 reviews Sales Rank: 197540
Media: Paperback Pages: 408 Number Of Items: 1 Shipping Weight (lbs): 1.4 Dimensions (in): 9.2 x 7.4 x 0.9
ISBN: 0470487372 Dewey Decimal Number: 005.1 EAN: 9780470487372 ASIN: 0470487372
Publication Date: May 11, 2009 Availability: Usually ships in 1-2 business days
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Product Description
Here's the fun and easy way to learn how to create your own iPhone applications Whether you're a professional developer or an iPhone user with a knack for technology, this plain English guide shows you how easy it can be to create your own cool iPhone and iPod touch apps. The open iPhone SDK offers a world of opportunities, and with the information in iPhone Application Development For Dummies, you can get in on the fun and profit. You don't need high-level programming skills to create iPhone apps. iPhone Application Development For Dummies walks you through the fundamentals for building a variety of applications using Objective-C and covers the critical steps for creating applications that get accepted into the AppStore. - Apple's open SDK for the iPhone allows any developer to create iPhone applications
- This guide helps you develop new applications for use on your own iPhone or for release to other iPhone and iPod Touch users
- Covers small and large-scale application development
- Shows how to develop usingObjective-C
- Enables both novice and experienced programmers to leverage the marketing power of the open iPhone SDK
The iPhone is the hottest smart phone around, and with iPhone Application Development For Dummies, you can create cool new apps to make it even more exciting.
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| Customer Reviews:
Showing reviews 1-5 of 39
ORDERED IN JULY... IT'S NOW AUGUST 29, AND STILL HAVE NOT RECEIVED IT. August 29, 2010 Denis Valente (HAWAII) I ordered this item back in July, Its now August 29 and I have not received it. Don't know where it is? Not enough Tracking information. I am hoping that I will get it in another week. If not I will notify Amazon and cancel this order for a refund.
Great Book August 20, 2010 Michael Parsons It's a great back with an easy read. The author explains things very well.
Do note that you do need a slight background in programming.
WASTE OF MONEY June 1, 2010 fullyrandomtandem (Columbia, MO USA) 1 out of 3 found this review helpful
This book should have been a pamphlet, it overexplains things to the extent that you feel you are wasting your time, it gives you very little information, I am very disjointed with my purchase of this book, there are other books out there that are MUCH better than this, this is by far the worst book I have EVER read. It shows you how to create minimal features. This book seems that it was written for the 3rd grade level.
Good book, easy to understand May 17, 2010 YP (California, USA) 1 out of 1 found this review helpful
Just to give a quick review. I have a development background but no knowledge of iPhone SDK and Obj-C. This book was very helpful. It explained every step and had graphics to show details. You can also download the sample code. I recommend this book to anyone wanting to learn more about iPhone programming. My only criticism is that I don't think a "dummy" can really pick up this book and understand it. I think that a techie background helps. Happy Programming!
Not Great March 27, 2010 Bobo (Dallas, TX) 8 out of 11 found this review helpful
I have gotten through the first 7 chapters of this book. I am going to switch to something else. I just feel like it is taking so long to actually accomplish anything. And from looking some of the intro videos from Apple, the author seems to be going the long way around the barn for everything. Here is what I want from an development book.
1) Outline the structure of what you are going to do
2) Fill in the appropriate code with explanations
3) Run the code
- Then repeat this process with expansions and improvements.
Here is the format of this book
1) Blab on forever about concepts, inserting lame jokes
2) Code things without explanation, just saying, we will explain why later
3) Go back and try to explain things after it is coded
4) Randomly switch topics like a stream of consciousness. Oh, why don't we stop here and worry about an icon....
I did not realize how bad I had it until I watched an apple developer conference video where the speaker demonstrated the power of Cocoa and Interface Builder to put together an application in an hour that does more than what I have gotten so far out of 7 chapters.
I just don't trust that this author is really sharing from his vast understanding of the best way to get things done.
Showing reviews 1-5 of 39
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