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3D Math Primer for Graphics and Game Development (Wordware Game Math Library)

3D Math Primer for Graphics and Game Development (Wordware Game Math Library)Authors: Fletcher Dunn, Ian Parberry
Publisher: Jones & Bartlett Publishers
Category: Book

List Price: $49.95
Buy New: $20.51
as of 5/22/2012 18:14 MDT details
You Save: $29.44 (59%)

In Stock


New (31) Used (35) from $14.95

Seller: RepTextbooks
Sales Rank: 370,870

Languages: English (Unknown), English (Original Language), English (Published)
Media: Paperback
Edition: 1
Pages: 429
Number Of Items: 1
Shipping Weight (lbs): 1.5
Dimensions (in): 9.1 x 7.5 x 1

ISBN: 1556229119
EAN: 9781556229114
ASIN: 1556229119

Publication Date: June 21, 2002
Availability: Usually ships in 1-2 business days

Also Available In:

  • Paperback - 3D Math Primer for Graphics and Game Development (Wordware Game Math Library) 1st (first) edition
  • Unknown Binding - 3D Math Primer for Graphics and Game Development (Wordware Game Math Library) [Paperback]
  • Kindle Edition - 3D Math Primer for Graphics and Game Development (Wordware Game Math Library)

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Product Description
3D Math Primer for Graphics and Game Development covers fundamental 3D math concepts that are especially useful for computer game developers and programmers. The authors discuss the mathematical theory in detail and then provide the geometric interpretation necessary to make 3D math intuitive. Working C++ classes illustrate how to put the techniques into practice, and exercises at the end of each chapter help reinforce the concepts. This book explains basic concepts such as vectors, coordinate spaces, matrices, transformations, Euler angles, homogenous coordinates, geometric primitives, intersection tests, and triangle meshes; discusses orientation in 3D, including thorough coverage of quaternions and a comparison of the advantages and disadvantages of different representation techniques; describes working C++ classes for mathematical and geometric entities and several different matrix classes, each tailored to specific geometric tasks; includes complete derivations for all the primitive transformation matrices.


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