Writing mental ray Shaders: A Perceptual Introduction (mental ray Handbooks) | 
enlarge | Author: Andy Kopra Publisher: Springer Category: Book
List Price: $199.00 Buy New: $159.25 You Save: $39.75 (20%)
New (20) Used (5) from $159.25
Sales Rank: 696297
Media: Paperback Edition: 1 Number Of Items: 1 Pages: 635 Shipping Weight (lbs): 4 Dimensions (in): 10.8 x 8.3 x 1
ISBN: 3211489649 Dewey Decimal Number: 006 EAN: 9783211489642 ASIN: 3211489649
Publication Date: September 17, 2008 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Shipping: International shipping available Condition: Brand new, may have ramainder mark or slight shelfware
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Product Description
"Writing mental ray Shaders: a Perceptual Introduction" describes the creation and use of the software modules known as shaders in the mental ray rendering system. In mental ray, shaders can customize the entire rendering pipeline, from the simulated camera lens to object geometry and appearance and to the output of the final image. Intended both for experienced programmers new to mental ray and for artists learning how to program, this book presents the various shader types in an intuitive order based on a model of visual perception. With over one hundred example shaders and their associated scene files and explanatory diagrams, both beginning and advanced shader programmers will find the book’s catalog of techniques useful in customizing mental ray. Serving as a tutorial guide to the first two volumes in the "mental ray Handbooks" series, the present book provides further information on any topic it discusses by detailed references to those previous books.
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