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Design Patterns for Distributed Real-Time Embedded Systems (Real-Time Systems Series)
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Bestsellers
CRM at the Speed of Light, 3e
An Embedded Software Primer
Developing Real-Time Embedded Software in a Market-Driven Company (Wiley Professional Computing)
Real-Time Concepts for Embedded Systems
Embedded Systems Building Blocks: Complete and Ready-to-Use Modules in C
Concurrent and Real-Time Programming in Java
C Algorithms for Real-Time DSP
Real Time UML: Advances in the UML for Real-Time Systems (3rd Edition) (Addison-Wesley Object Technology Series)
Doing Hard Time: Developing Real-Time Systems with UML, Objects, Frameworks, and Patterns (Addison-Wesley Object Technology Series)
Information Trapping: Real-Time Research on the Web
 

Real-Time Data Processing



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An Embedded Software Primer 
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 An Embedded Software Primer
Author: David E. Simon

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New (24) Used (11) from $33.13

Avg. Customer Rating: 4.5 out of 5 stars 27 reviews
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ASIN: 020161569X
Publication Date: August 15, 1999
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CRM at the Speed of Light, 3e 
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 CRM at the Speed of Light, 3e
Author: Paul Greenberg

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The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics 
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 The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics
Authors: Randima Fernando, Mark J. Kilgard

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ASIN: 0321194969
Publication Date: March 8, 2003
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Real-Time Concepts for Embedded Systems 
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 Real-Time Concepts for Embedded Systems
Author: Qing Li

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Embedded Systems Building Blocks: Complete and Ready-to-Use Modules in C 
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 Embedded Systems Building Blocks: Complete and Ready-to-Use Modules in C
Author: Jean J. Labrosse

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3D Game Engine Design : A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3D Technology) 
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 3D Game Engine Design : A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3D Technology)
Author: David H. Eberly

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Real-Time Design Patterns: Robust Scalable Architecture for Real-Time Systems (Addison-Wesley Object Technology Series) 
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 Real-Time Design Patterns: Robust Scalable Architecture for Real-Time Systems (Addison-Wesley Object Technology Series)
Author: Bruce Powel Douglass

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Real-Time Embedded Multithreading: Using ThreadX and ARM 
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 Real-Time Embedded Multithreading: Using ThreadX and ARM
Author: Edward L. Lamie

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Concurrent and Real-Time Programming in Java 
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 Concurrent and Real-Time Programming in Java
Author: Andrew Wellings

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3D Game Art f/x & Design 
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 3D Game Art f/x & Design
Author: Luke Ahearn

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