Mobile Phone Programming: and its Application to Wireless Networking | 
enlarge | Creators: Frank H.p. Fitzek, Frank Reichert Publisher: Springer Category: Book
List Price: $99.00 Buy New: $69.81 You Save: $29.19 (29%)
New (23) Used (7) from $69.79
Avg. Customer Rating: 2 reviews Sales Rank: 571308
Media: Hardcover Edition: 1 Number Of Items: 1 Pages: 473 Shipping Weight (lbs): 2.2 Dimensions (in): 9.4 x 6.3 x 0.9
ISBN: 140205968X Dewey Decimal Number: 621 EAN: 9781402059681 ASIN: 140205968X
Publication Date: August 17, 2007 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Shipping: International shipping available Condition: New book,ships out next business day,100% satisfaction guaranteed.may have slight shelf wear
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Product Description
This book provides a solid overview of mobile phone programming targeting both academia and industry. The book covers all commercial realizations of Symbian, Windows Mobile and Linux platforms. Each programming language (JAVA, Python, C/C++) and a set of development environments are introduced “step by step” making developers familiar with current limitations, pitfalls, and challenges. Each chapter contains examples and source code to rapidly make developers familiar with the most important concepts. Examples cover peer to peer networks, cooperative networking, cross layer protocol design, key challenges such as power consumption, and sensor networks for which a full hardware and software implementation is provided. The book’s DVD contains all presented development environments and source code examples. Whether you are an experienced developer or an advanced student this book will be your key reference for successfully entering the world of software development for mobile devices.
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| Customer Reviews:
Very Good Overview on Mobile Application Development Platforms June 27, 2008 1 out of 1 found this review helpful
Very good introduction and high-level overview of the different mobile "primary" application platforms (Symbian/C++, JavaME, and WinMob). The book even dedicates chapters to Maemo Linux and Qtopia Greenphone -- although, as a critique, I doubt too many mobile developers would currently be focusing on either one of those OS platforms. Given today's environment, it would have been nice to see some mention of Apple's CodeX or Google Android; but, the book was published in 2007 when those platforms were just starting to bubble up. Giving the book an additional star due to its coverage of Device Discovery, P2P, Power Consumption considerations during design, and Cross-Layer Communication. If you are new to -- or just interested in -- mobile application design, this is a great resource to start with to see how vast the playing field is....and what the future may hold.
A must read for new commers and experts looking for new platforms October 25, 2007 4 out of 4 found this review helpful
I have more than 6 years experience in this industry and can tell that this is the first book of this kind I saw. It will allow you to get your own hands-on experience with many different platforms, from Series 60 to Qtopia. Due to real programming examples, it is very praxis oriented, but also with several scientific aspect rising open questions. And all this without any "hypes" or "bubbles", as you maybe know from other books about "mobile". If you are an expert, it will also allow you to get a piratical impression of other platforms in a short time. So, in the nutshell, this books is worth each $$ use spent on it! Great book!
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